AI Insights · Timothy · June 2023
Top 5 Tank Games on iOS in Brazil for Q2 2023
Discover the performance of the top 5 tank games on iOS in Brazil for Q2 2023, including trends in downloads, revenue, and active users.
The second quarter of 2023 saw some interesting trends in the performance of the top 5 tank games on iOS in Brazil. Here's a closer look at the downloads, revenue, and weekly active users for these popular titles, based on data from Sensor Tower.
War Machines: Battle Tank Games
Revenue: This game experienced fluctuations in weekly revenue, peaking at around $1.1K in mid-May. The lowest point was in early April, with approximately $507.
Downloads: Downloads saw a significant drop from 1.3K at the end of March to less than 50 in early June, before rebounding slightly to 165 by the end of the quarter.
Weekly Active Users: The game started the quarter with about 2.4K active users, which gradually declined to under 1K by mid-June. However, there was a recovery towards the end of June, reaching around 1.4K.
World of Tanks Blitz
Revenue: Revenue for this game showed a steady pattern with a notable peak of approximately $948 in early June. The lowest revenue was around $385 in early May.
Downloads: Downloads varied throughout the quarter, starting at 107 and peaking at 332 in late May. The quarter ended with 180 downloads.
Weekly Active Users: Active users increased from 232 at the end of March to a peak of 425 in late May, but slightly decreased to 303 by the end of June.
Tank Stars
Revenue: The revenue for Tank Stars fluctuated throughout the quarter, with the highest being approximately $264 in late April and the lowest at around $100 in late June.
Downloads: Downloads were relatively stable, with a peak of 278 in the last week of June. The lowest point was 95 at the end of March.
Weekly Active Users: Weekly active users saw a peak of about 1.9K in early April, ending the quarter with around 1.7K users.
Tanks a Lot - War of Machines
Revenue: This game experienced a peak revenue of approximately $309 at the end of March, with the lowest being around $56 in late June.
Downloads: Downloads were non-existent for most of the quarter but spiked to 268 in the final week of June.
Weekly Active Users: Active users were recorded starting from early June, starting at 130 and increasing to 661 by the end of the quarter.
Furious Tank: War of Worlds
Revenue: The game had its highest revenue of approximately $215 in early April, with the lowest being around $22 at the end of May.
For more detailed insights and data, visit Sensor Tower.